Tank

Hello everyone,
Here is one of the main characters I created for Trender Software’s game S.T.A.N.D: Sins of the Immortals — a tank character.
Modeling was done in ZBrush
Retopology and rigging in Blender
Texturing in Substance Painter
Rendering in Unreal Engine 5
Helmet modelling and Concept by Ebrahel Lurci