Knight Girl

Hello everyone,
I created this character as part of J Hill’s Character Class, and it was my first time working on a project of this scale and complexity. The experience was incredibly valuable and pushed me to improve my workflow and artistic decision-making.
I worked on the rigging and animation to bring the character to life, and added physics to the necessary parts.
Rigging & Animation: Blender
Hair: Maya + Fibershop
Physics/Rendering: Unreal Engine scene setup and lighting
This project taught me a lot about character production and real-time rendering, and I’m excited to apply these skills to future work.
Amazing Concept by HYL
https://www.artstation.com/artwork/nJZWQ9

I hope you like it!